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NetBeans vs. Xcode , which is better?

Difference and similar

Developer

NetBeans

  • Apache Software Foundation
  • Oracle Corporation

Xcode

Apple Inc.

Source model

NetBeans

Open Source

Xcode

Closed

Written in

NetBeans

Java

Xcode

Objective-C

Price

NetBeans

$0

Xcode

$99 or $299 per year

Stable release

NetBeans

October 3, 2016

Xcode

May 10, 2018

Initial release

NetBeans

Xcode

2003

OS Supported

NetBeans

  • Windows
  • macOS
  • Linux
  • Solaris

Xcode

MacOS

RAM

NetBeans

512 MB

Xcode

At least 4 GB of RAM

Processor

NetBeans

800MHz Intel Pentium III or equivalent

Xcode

1.5 Ghz

Hard disk space

NetBeans

750 MB of free disk space

Xcode

Available language

NetBeans

28 languages

Xcode

English

Size

NetBeans

~94.06MB

Xcode

2.94 GB

Website

NetBeans

netbeans.apache.org

Xcode

developer.apple.com/xcode/

Programming Languages

NetBeans

  • Java
  • PHP
  • C
  • C++
  • HTML5
  • Javadoc
  • Javascript

Xcode

  • C
  • C++
  • Objective-C
  • Objective-C++
  • Java
  • AppleScript
  • Python
  • Ruby
  • ResEdit
  • Swift

Plugin

NetBeans

1,084 Plugins

Xcode

Refer here

Screenshot

NetBeans

Xcode

NetBeans is an integrated development environment for Java. NetBeans allows applications to be developed from a set of modular software components called modules. NetBeans runs on Microsoft Windows, macOS, Linux and Solaris.

Xcode is an integrated development environment for macOS containing a suite of software development tools developed by Apple for developing software for macOS, iOS, watchOS, and tvOS.

NetBeans and Xcode Reviews

comparman

compargram

Simplicity, the way it's preventing errors and mistakes. Coding in Swift is very satisfying thanks to Xcode. You can use the Storyboards to build the front end interface. In this case everything is almost interface only, with drag and drop objects, and visual settings. I like this because it can really give the opportunity to beginners to develop apps so much easily than 100% programmatically. As an ex graphic designer this is very convenient and I am used to such an environment including UI design patterns.

comparman

compargram

Not the program itself but sometimes there are too many Objective C in Swift. Sometimes the errors are appearing way too fast. I don't even have the time to finish the lines of code I was writing that Xcode is already complaining and showing red errors. It can be a bit disturbing at first, but we are used to it.

comparman

compargram

The best thing about xcode is that it's created by Apple and the ease of creating ios apps, for both iPhone and iPad, is very large. You can not only create the app, but also manage the UI, prepare the app for testing, upload to production...


The debugging tool is the best I have used, the use of breakpoints, memory and power management is very good and helps the developer a lot.


I love that there is an emulator with all iPhone and iPad devices to test all screen sizes. Also, one of my favorite features (included not long ago) is the ability to launch the app on your iPhone without having to connect it to your Mac.